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Archive for January, 2009

W1: Java

Java feels very similar to C#, with the odd annoying differences such as String instead of string as an example.  I have been using NetBeans which is quite a nice Java Environment. It does come annoying, however when the environment specifies errors instantly when typing out code. Such as when declaring an int it will [...]

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All students on this module have been split up into groups of 5 or 6 and each person has been assigned individual roles to aid the team, from project manager, to lead programmer, to gameplay programmer or game designer just as examples. Currently my role is the gameplay programmer and UI programmer.
This first week has [...]

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This week’s lecture focused on Memory Optimization; so different techniques that can be used to optimize memory within a program were covered. There is great need for memory optimization since CPU speeds are improving faster than memory speeds annually; thus programmers need to understand techniques to improve memory within the program to meet quality standards.
A [...]

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This trailer showcases the features in the game I created and also shows the gameplay in chronological order.
To help explain the trailer and gameplay a little more, here is what happens in the game:

The player plays as Julian (a member of the Famous Five)
The Five have been locked inside a lighthouse [...]

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